Player Setup different from manual and question on production
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Stardock Forums
1. In the latest manual downloaded from stardock central (ver 1.02), most of the player setup choices were beefed up eg. "...technologists give an impressive 30% boost research and +3 to sensor range." (taken from manual)
However, when running the retail game + version 1.04 bonuspak patch, the technologist still shows + 30% research and +1 sensor. Infact, all the other parties have lower bonuses than stated in the manual. Is there something amiss with my version?
2. A question on production. Suppose I have 2 planets put 100 BC on expenses. I would imagine the 100 BC is shared between the 2 planets. If on 1 planet, I then select "Nothing" in the Social and Military Production, does the BC gets redistributed to the remaining 1 planet with production. I was wondering abt this when reaching end-game and some of my planets have Social Prod that are maxed out. Seems like I am wasting BC on Social Production when there are other planets who can used the BC.
Thanks
However, when running the retail game + version 1.04 bonuspak patch, the technologist still shows + 30% research and +1 sensor. Infact, all the other parties have lower bonuses than stated in the manual. Is there something amiss with my version?
2. A question on production. Suppose I have 2 planets put 100 BC on expenses. I would imagine the 100 BC is shared between the 2 planets. If on 1 planet, I then select "Nothing" in the Social and Military Production, does the BC gets redistributed to the remaining 1 planet with production. I was wondering abt this when reaching end-game and some of my planets have Social Prod that are maxed out. Seems like I am wasting BC on Social Production when there are other planets who can used the BC.
Thanks