CTD on Game Start

I've just bought Gal Civ II Ultimate as part of the "Space Unlimited Compilation". I installed the game as normal, installed Impulse, and updated the game via Impulse. Unfortunately, whenever I now try to run the game it tries to go fullscreen and then crashes.

 

System:

Pentium Dual-Core E2180 OC @ 3.0 Ghz

4 GB PC8500 DDR2 RAM

Geforce 8800 GT 512 MB

Windows 7 HP 64-Bit

 

I'm running dual-monitors, both @ 1280 x 1024

 

Any ideas?

 

Debug.err:

Debug Message:  Version v2.03 Twilight of the Arnor last updated on: Thu Jul 23 11:47:38 2009

Debug Message:  Checking DX Version.

Debug Message:  *********DXDiag info follows.*********

System Info

Time: 1/8/2010, 14:36:50

DirectX Version: DirectX 11

Machine Name: TREVOR

Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)

Languages: English (Regional Setting: English)

System Manufacturer: MICRO-STAR INTERNATIONAL CO.,LTD

System Model: MS-7345

BIOS: Default System BIOS

Processor: Intel(R) Pentium(R) Dual  CPU  E2160  @ 1.80GHz (2 CPUs), ~1.8GHz

Physical Memory: 4096MB RAM

Page File: 1299MB used, 6888MB available

Windows Dir: C:\Windows

 

 

Display Info

Display device 1:

Device Name: \\.\DISPLAY1

Card Name: NVIDIA GeForce 8800 GT 

Manufacturer: NVIDIA

Chip Type: GeForce 8800 GT

DAC Type: Integrated RAMDAC

Key Device: Enum\PCI\VEN_10DE&DEV_0611&SUBSYS_104019DA&REV_A2

Display Memory: 2287 MB

Current Display Mode: 1280 x 1024 (32 bit) (85Hz)

Monitor Name: Generic PnP Monitor

Monitor Max Resolution: 

Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um

Driver Version: 8.16.0011.9107

Driver Date: 9/27/2009 16:12:22

DirectX Acceleration Enabled: Yes

 

Display device 2:

Device Name: \\.\DISPLAY2

Card Name: NVIDIA GeForce 8800 GT 

Manufacturer: NVIDIA

Chip Type: GeForce 8800 GT

DAC Type: Integrated RAMDAC

Key Device: Enum\PCI\VEN_10DE&DEV_0611&SUBSYS_104019DA&REV_A2

Display Memory: 2287 MB

Current Display Mode: 1280 x 1024 (32 bit) (75Hz)

Monitor Name: Generic PnP Monitor

Monitor Max Resolution: 

Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um

Driver Version: 8.16.0011.9107

Driver Date: 9/27/2009 16:12:22

DirectX Acceleration Enabled: Yes

 

 

 

Sound info

Sound device 1:

Description: Speakers (High Definition Audio Device)

Default Sound Playback: Yes

Default Voice Playback: Yes

Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_1462745A&REV_1000

Manufacturer ID: 1

Product ID: 65535

Driver Name: HdAudio.sys

Provider: Microsoft

Driver Version: 6.01.7600.16385

Driver Date: 7/14/2009 00:07:00

Type: WDM

Other Drivers: 

Acceleration Level: 1

Cap Flags: 0

Min/Max Sample Rate: 0, 0

 

Sound device 1:

Description: Digital Audio (S/PDIF) (High Definition Audio Device)

Default Sound Playback: No

Default Voice Playback: No

Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_1462745A&REV_1000

Manufacturer ID: 1

Product ID: 65535

Driver Name: HdAudio.sys

Provider: Microsoft

Driver Version: 6.01.7600.16385

Driver Date: 7/14/2009 00:07:00

Type: WDM

Other Drivers: 

Acceleration Level: 1

Cap Flags: 0

Min/Max Sample Rate: 0, 0

 

 

 

Debug Message:  *********END dxdiag info.*********

Debug Message:  Entering WinMain

Debug Message:  ******* Starting Game Shell *******

Debug Message:  Going Fullscreen

Debug Message:  Preparing to change display settings.

Debug Message:  Using hardware vertex processing

Debug Message:  Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES

Debug Message:  Attempting to create D3DDevice at resolution 1024 x 768, Windowed: 0, Multisample: 4

Debug Message:  Game Resolution: 1024 x 768

Debug Message:  Running fullscreen.

Debug Message:  HAL (hw vp): NVIDIA GeForce 8800 GT 

Debug Message:  D3DPRESENT_INTERVAL_DEFAULT

Debug Message:  Refresh rate: 85

Debug Message:  Bit Depth: 32 bit.

Debug Message:  *********Checking D3DDevice Caps***********************

Debug Message:  A full-color cursor is supported in hardware at high resolution modes.

Debug Message:  RGB in format 6:6:6, Masks reported as ff0000:ff00:ff

Debug Message:  Now Fullscreen

Debug Message:  Shell initialization complete

Debug Message:  GalCiv2 is activated.

Debug Message:  ***** Initializing Game *****

Debug Message:  Timer Frequency is 0 2cc9d5

Debug Message:  No files found matching mask C:\Program Files (x86)\Kalypso\GalCiv2Ultimate\./Data/ShipTemplates/\*.shipcfg

Debug Message:  No files found matching mask C:\Users\Philip\Documents\My Games\GC2TwilightArnor\ships\*.shipcfg

Debug Message:  No files found matching mask C:\Users\Philip\Documents\My Games\GC2TwilightArnor\shiptemplates\*.shipcfg

Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ObjectDesktop\DesktopX

Debug Message:  Initializing sound card.

Debug Message:  initailizing bink

Debug Message:  No files found matching mask C:\Program Files (x86)\Kalypso\GalCiv2Ultimate\DarkAvatar\Movies\techs\*.bik

Debug Message:  No files found matching mask Movies\techs\*.bik

Debug Message:  No files found matching mask Gfx\Tutorials\*.bik

Debug Message:  No files found matching mask C:\Users\Philip\Documents\My Games\GC2TwilightArnor\Gfx\Movies\*.bik

Debug Message:  No files found matching mask C:\Users\Philip\Documents\My Games\GC2TwilightArnor\sfx\*.wav

Debug Message:  No files found matching mask C:\Users\Philip\Documents\My Games\GC2TwilightArnor\Music\*.mp3

Debug Message:  No files found matching mask C:\Users\Philip\Documents\My Games\GC2TwilightArnor\Event Music\*.mp3

Debug Message:  Create setup screens.

Debug Message:  Clear galaxy settings.

Debug Message:  Clear influence.

Debug Message:  Clear up laws.

Debug Message:  Clear first time events.

Debug Message:  Clear wonders and trade goods.

Debug Message:  Clear sector mapper.

Debug Message:  Set mouse.

Debug Message:  Set update timer.

Debug Message:  Error flipping back buffer to primary buffer.

Debug Message:  D3DERR_DEVICELOST

Debug Message:  Device lost

Debug Message:  Attempting to reset device.

Debug Message:  Device Validated. Attempting to restore resources.

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