Getting rid of the hardcode limit on ram

I mean really do u need a 2 gig limit on a 32 bit game that supports 4 gigs dont remember 32 bit bottlenecking at 2 gigs. I believe people with lower systems can up there ram thru the pagefile to 4gigs using there drive plus the gigsticks they got so why limit the ram usage to 2 gigs and srew evrything up.

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The 2gb limit is a Microsoft limit... in fact, you have 2gb for application and 2 gb for the OS... you can push the limit to 3gb if you edit manually your boot.ini in xp or edit your register key in Vista...

PAE will change nothing if you remain with a low end Windows version... by example, Windows Vista starter and Windows 7 starter have a limit of 1 gb address memory in place of the 4 gb expected for a 32 bits OS... but a good old 32 bits version of windows 2000 datacenter have a limit of 32gb...

Game devs, when they make their code, choose the OS that the majority of people have because they need to sell, they are a business after all...