Default Context Menu Item not bold??

It seems that in none of the themes I see, the default context menu items in right click menus are not in bold like they are without windowblinds running. Is this a limitation or an author's choice? Cuz I've yet to see a skin that has it implemented and it is important to me.
I'm using 4.10 build 107 winxp pro 5.1.2600
1,501 views 8 replies
Reply #1 Top
It's a choice...that not only affects the right-click menus, but also the -down menus from windows menu bars

Open the WB up in SkinStudio and go to: Controls==>Menu==>Pull Down Item. Then on the Section Tab in the right-hand window you'll see where you can change the font
Reply #2 Top
hmm, I'm still unable to find it.. Here's a more detailed idea of what I am talking about: Here's a screenshot of the context menu in blackcomb pro vs the context menu in windows classic..
http://members.cox.net/unlv/ctxtmenu.jpg
TIA
Reply #3 Top
Oh...okay not the whole menu just the default action, same as if you left-click on icons.... no clue how to fix this. I think because...you can set the font, like I mentioned in post #1, it overrides this so that all items on the menu are the same font size and weight.
Reply #4 Top
but for example blackcomb pro, leaves it as default font.. yet still doesn't bold the default item? Is this inherent flaw in WindowBlinds?
Reply #5 Top
I came across this just last night working on the menu for the GUIO entry I'm working on...anoying isn't it? I'd like to solve it too if anyone has a suggestion?

I had thought the "default" entry on the mouse over graphic would apply to the default item on the menu, but it never seems to be...since I carefully came up with a design for the default item I then went looking for how/when it would be used and I've not managed to make it appear on any menu as yet....
Reply #6 Top
Kinda sucks how windowblinds comes up with all these features but in the process devours a very important feature
Reply #7 Top
Yeah but they're always improving it
Reply #8 Top
FeLiXdAkAt - it only "Kinda sucks" as it adds so many improvements that losing something (till they fix it) is worth it in my book. If it's reported to StarDock (via the newsgroups?) then they've proved really good at solving things like this in the past, but they do need to be told about it....I'd like to, but it takes time, and I'd rather just get on making the next skin at the moment, but it would be good if you could?