Cancelling Projects and Trade Goods (Bug?)
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Stardock Forums
I culture flipped a Drengin planet, and saw that it was my best one. So what I did was went to one of my planets that had all the capitals, and system exclusive bonuses (via social projects) and I went to it and cancelled (deleted) those projects. Then I waited a turn, and then wanted to move the ones I deleted off a old planet onto my newer and better planet. Unfortunatley I found when I cancelled (deleted) those projects on my previous planet, they were gone forever. Is this supposed to happen?
Also...
Along similar lines in the same game, I had noticed the minor civs were getting all the trade goods (I had only built one or two). So I decided to invade their planets, all the minor civs. To my disappointment, I never aquired those trade goods from conquering their plantes, or even the galactic wonders. Nor could I build them.
Just wanted to know if any of the above is normal or if its a bug. Thanks.
Also...
Along similar lines in the same game, I had noticed the minor civs were getting all the trade goods (I had only built one or two). So I decided to invade their planets, all the minor civs. To my disappointment, I never aquired those trade goods from conquering their plantes, or even the galactic wonders. Nor could I build them.
Just wanted to know if any of the above is normal or if its a bug. Thanks.