ozzlok ozzlok

2 teleport spells???

2 teleport spells???

Anyone know the difference between the "teleport" spell you get in the beginning of the game and the one you get much later after studying spell lvl 7 or 8?  (Teleport friends, or something like that) The descrition is amost identical. Soverign and army to friendly territory.

 

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Reply #26 Top

Until the cities don't fall and instantly become your alliegence with no threat to uprising or the like then any effect that aids defence to stop easy overruns isn't a bad thing.

I had thought the Teleport friends originally was to teleport either a friendly stack without teleporting the caster, or allowed teleportation into the influence of allied groups. But nope, it does nothing new.

Reply #27 Top

Quoting ozzlok, reply 8

Quoting Novaburst, reply 5It is obvious the lower level teleport weren't meant to teleport the sov + stack. And only the later is.

If that is so then that plan by stardock is almost rediculous. Who has their soverign running around the map early on without support troops? And if you run into serious trouble you would be expected to teleport your sov back and leave those troops stranded or left to die. That could be a huge waste of gildar and material and it would really skew the early game. (even empire can get this spell early and it is needed. kingdom getting teleport to start and empire getting imbue i think is a pretty fair trade off.

What would make more sense would be for the teleport to work currently as it is for the 5 mana. Sov and army to friendly territory. Then the later teleport to send sov and army to ANY tile not in ememy territory (friendly or neutral) for 15 mana.

There have been many times that i'm playing a game and want to get at least halfway across the map to explore something and i dread it. That is a tremendously tedious process especially when it is through territory you have already explored.
End of ozzlok's quote

This is a very good idea, so I'm quoting it in the hopes of bringing more attention to it.

Reply #28 Top

I think teleport is out of place for a starting spell. I would like to see something like what was in the book. Artifacts that can be used to teleport across the world. I forgot the proper names, but it was these mirrors and telescope device. You can teleport to any location as long as the artifact is already there.

Reply #29 Top

Maybe the second teleport spell, teleports all stacks in the tile? (when there are 12+ units in same tile they get split into 2 stacks). Has anyone tried it?