(Maybe I'll finally post this in the right topic.)
Its not the fact Phase missles bypass shields, thats all fine and dandy. What is wrong with phase missles is they are the only weapon that isnt affected by mitigation.
Well, you can say they are b/c they dont bypass shields 100% of the time. At any rate though those times they do, they do massive damage. There has been a couple of post full of numbers and what not...all show when a missile bypasses mitigation a couple 100% increase in damage.
This is what needs to be fixed. The grossly damage percentage phase missiles have over any other weapon. If you dont want phase missiles to be affected by mitigation exactly like other weapons, why not let them be affectly 50%.
For example when a ship as 80% mitigation, any phase missiles that 'bypass' the shield are only reduced by 40%. If nothing else they should be reduced by 15% at the least. With Darvin's idea of increasing phase missile block with research, I can see this evening the damage spike phase missiles get.
Now I know most of us are thinking this is just b/c the Advent have issues with phase missiles but it affects the TEC also. Crazy damage is Crazy damage. Luckly for the TEC they are better handled to deal with increased damage straight to the hull, great repair bays/hoski/and even SB. This is why TEC doesnt have the same issue with this bonus damage as the Advent. Most of the Advent 'tanking' comes from shield based abilities and research.
Anyhow, does anyone else have a ideas on how to tone down SC field presence? IMHO, changing Fighters/Flak wont fix the underlying problem. Which is SC can be everywhere, quick fast and in a hurry, and you cant kite/run from them. Just like phase missiles in a odd sort of way. SC just stick out like a sore thumb b/c they dont follow they basic combat mechanics any other combat ship must have. Range. There nothing wrong with using a crap ton of bombers, go for it. What is wrong is your enemy really doesnt have much way to stop it once they enter the grav well.
You can scout ahead and prepare flak and your own fighter horde but, those can not stop a bomber horde from flying across lets say a Sun Grav well and nuking your cap. Ok, so you lose a Cap but you killed all those bombers before they could wipe another Cap away. Did you enemy really lose anything though? No. Just some AM. *shrug* Oh well. Warp Carriers away before your ships or even SC can get to them.
I know not alot of fighting happens in Sun Grav wells, but that a great example of the glaring issue. If those Carriers/SC were LF/LRF/Flak/HC/etc. in that example the outcome would of been way different You could of kited your poor cap out harms way if needed or even attempted to attack. Even if you lose that Cap you know you at least took out some enemy ships, which cost $$$ to replace.
Not to beat a dead horse and Im sure none this really matters b/c Im sure IC has most of what they want to change lined up and Im asking alot for a patch. But, I can hope maybe they will read all our debate and bless the modder with the ability to change things like this. So at least in theory we can test out some of our ideas.