A Little Help for a Newb...if It's Not Too Much Trouble

Hi guys.

I played the demo, and I really like the game. I do have a couple questions though:

-If I buy the game on Impulse, will I have increased difficulty in terms of installing mods (an ever-present problem on Steam, it seems)?

-Is there a guide anywhere to installing mods manually, that is, assuming the mod in question does not come with an installer?

Thanks in advance guys.

9,082 views 2 replies
Reply #1 Top

 

If I buy the game on Impulse, will I have increased difficulty in terms of installing mods (an ever-present problem on Steam, it seems)?
End of quote

No.  Impulse is very benign and the only time I ever load it up is when a new patch is released.  You may as well purchase over Impulse if that's the best price since you're going to have to install Impulse anyway in order to patch the game, and most of the mods, at least the ones that are well-maintained, probably require having the latest patch.

Is there a guide anywhere to installing mods manually, that is, assuming the mod in question does not come with an installer?
End of quote

Numerous posts have probably been written about it.  Smart modders will include a Readme.txt file telling you how to install them or even better, an auto-installer file.  You can probably find all the information you want in the Modding forum.  If you know enough about Windows to be able to find your Sins Application Data folder, you shouldn't have any problems.  It's normally as easy as unzipping the mod, opening your Application Data folder, and then adding the mod files to the proper expansion's Mods Folder.

Note that it might be necessary to update your mods each time a patch is released (which really doesn't happen all that often anymore).  The modders will update their mods for you.  The game has a nice mod system where you choose which mods you want to activate from an in-game menu; it's neat that way.  Note that if you decide that you're interested in playing it in online multiplayer you'll probably want to disable all mods since you won't be able to join other people's games if you have the mods enabled.  (If you and your friends all have the same mod and have it enabled then you can join each others' games.)

Reply #2 Top

as dirtysanchezz stated, sins only needs impulse for updates, and the previous patch was about a year ago, and here is my quick and dirty mod folder locating guide

assuming you have sins 1.191/entrenchment 1.051/diplomacy 1.011(the current NON-beta versions), AND your windows is installed on the 'C:' drive,  the Mods NEED to be placed here for xp
C:\Documents and Settings\'user name'\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-v1.191
C:\Documents and Settings\'user name'\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.051
C:\Documents and Settings\'user name'\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Diplomacy v1.011

or here for vista/windows 7
C:\Users\'user name'\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods-v1.191
C:\Users\'user name'\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.051
C:\Users\'user name'\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods-Diplomacy v1.011

NOTE the first two folders after the 'user name' are hidden , so to see them you must first click on 'tools' then 'folder options', then 'view', then click on 'show hidden files& folders' then click ok, then you will be able to browse your want to the folder. I suggest when you find the folder that you create a shortcut to it on the desktop

NOTE 2 the 'user name' in the above paths is your WINDOWS login user name, eg Administrator

and if the mod you want to use is from an EARLIER sins/entrenchment version place the mod in the mods folder FOR THAT version eg mods-entrenchment v1.03, then download and run my mods updater from the latest version archive which will have the same number as the vanilla sins version number, and AFTER updating the mod(s) to the current version for any mods of pre 1.04 entrenchment ALSO run the manifest maker on ENTITY manifests on EACH of the mods EXCEPT for total conversion mods

harpo