Sins of a Solar Empire Campaign

Campaign

I think in the next expansion, Sins should have a campaign for each of the three races. I think a dedicated player should be allowed to live through the fall of the Vasari Dark Empire. Experience the exile of the Advent and the return. Maybe even spend hours settling the minor disputes and the rise of Trade Coalition, All leading up to the colliding of the three races. I just feel that Sins of a Solar Empire doesn't have enough story to it, yes it may suck building your massive Vasari Armada only to have it destroyed by the unknown enemy or being exiled by the ignorant Traders. I have to say it would be boring to build a massive trade republic. But a dedicated Sins player would play as I would. All the races would have the same story in the campaign but you play through their eyes. I don't know if any of the Sins of a Solar Empire creators will ever read this but if some do I urge them to make this dream possible.

19,635 views 8 replies
Reply #1 Top

I want this too, but it simply isn't going to happen; until there is a Sins of a Solar Empire 2, with multi-core support and a 64-bit exe, which Rebellion is not.

Reply #2 Top

The devs have repeatedly said no.

Reply #3 Top

Not happening, sadly.  If we're really lucky they'll open the door to modders to try implementing this, but even that's a longshot.

Reply #4 Top

that would be awsome to have a campian to play as but just like the other respones there aint gunna be one but have faith maybe in the new one (not reblion) might give that choice :)

Reply #5 Top

I think any sort of "campaign mode" would get repetitive very quickly. For each race, against any sort of AI, the same basic strategy will probably be used. Campaign mode should be significantly different from what could have been a series of random-small or random-medium maps. To make it halfway worthwhile, I think they'd have to make up new victory conditions so it isn't just "expand, then kill every enemy planet". For instance, campaign-based victory conditions could be something like: retain control of planet X for 40 minutes, prevent the destruction of starbase X, achieve an income of X credits per second, etc. But even still, for any player who has any MP experience (most of the regulars on this forum), any of this would probably be trivially easy... and if it were made even a little challenging to people like us, it would probably be virtually impossible for the masses who play only single-player. At their current skill level, at least.

However, a "harder" campaign mode combined with good strategic coaching from instructors or heroes in-game might help average players up the learning curve enough such that they wouldn't be completely trounced in MP the first couple times they play, which could prevent some of them from permanently going back to single-player in despair. In other words, a well-designed (hard but learnable) campaign could help entice more people to play online, which would be excellent IMO - but I don't know how much the devs care.

Of course there will always be those who'll always prefer single-player so they can watch the AI suicide thousands of ships into their starbases.

Reply #6 Top

if a campaign(s) is included (which probably won't happen so the point is moot) it should be for its own sake, not to bring more players into mp. people who play online extensively likely won't bother with any sort of single-player mode so it doesn't need to cater to them.

Reply #7 Top

You can look at expansions as sort of campaign.

Vanila SINS: war broke out 

Entrenchment: Noone could get the upper hand in the stellar war. Factions started to fortify sectors they control.

Diplomacy: War is costly and factions on the brink of economic collapse are looking for diplomatic ways to end the conflict.

Rebelion: Not all systems in empires are pleased with compromises diplomacy demands from them so they take the matter in their own hands.

Reply #8 Top

I respect all of your responses, to be honest I posted this and then later thought nobody would bother responding to it. Well I implore modders to try at least to configure the game with a campaign, and hell who knows Sins Of A Solar Empire II might just be released.