Rushing an increadible AI...
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Stardock Forums
I just played a game on a tiny map with rare systems and one AI. They started in an adjactant sector and so I chose trying to rush them.
You know why it worked? The AI pulled out all of it's Transports out of the system after I lost my first fighter on one of their transports. The remaining Colony Ship and Constructor were an easy deal for my second fighter and without their pop one Transport of mine were enough.
I guess that's an issue to be looked at... An AI with so many advantages shall not fall because such a stupid move...
You know why it worked? The AI pulled out all of it's Transports out of the system after I lost my first fighter on one of their transports. The remaining Colony Ship and Constructor were an easy deal for my second fighter and without their pop one Transport of mine were enough.
I guess that's an issue to be looked at... An AI with so many advantages shall not fall because such a stupid move...