Adding a new ability
I want to add a repair ability to the drone host, it is base off of the repair platform. I copied the ability and buff of the original and change the file name and add that ability to the drone host. Now I created a new mod folder and generated a manifest. This is the first time I have tried adding a new file to the game, all this time I've only been tweaking numbers, swapping abilities and such. The game crashes when I activate the mod. Why is that?
I have isolated the problem by changing the entity files around, swapping sets of different files with different changes. If I just change the values of existing abilities or object, it works. But the second I add a new file to the folder and the manifest, it crashes. What am I missing?