Flagship fleet supply points

Setting the Flagship Victory Condition and seeing the current status of the Flagship, I suggest that the Flagship should use 50 (or more) fleet supply points, as any other capital ship.

It doesn’t make any sense now, using just 1 fleet supply point. That’s half the amount of what a simple scout takes!

One possible solution will be be to just adjust the fleet supply to +50 when Flagship Victory is enabled, and make the Flagship take that many fleet supply points.

What do you think?

2,962 views 5 replies
Reply #1 Top

It would make it more believable but it's probably not really necessary. Truthfully, I'd prefer it didn't take any supply. No explanation required and my OCD is appeased by regaining my 1 supply point.

Reply #2 Top

Considering that you need to have your flagship alive at all times, I don't see the point. Its a lot easier just to make the flagship not cost any fleet supply than to have a conditional check for the victory condition to add extra fleet supply. It would also make the Vasari tech that increases fleet supply by a percentage slightly more effective, so it would actually have a minor affect one gameplay.

Reply #3 Top

Flagships are fine exactly how they are, imo.

Reply #4 Top

Yes I see your point, I agree with you, it should be zero supply. I guess it's a limitation of the game engine, maybe a ship with no supply can't exist! So they had to give it 1 point. But still it's kinda an inconsistency.

And you are also right about the Vasari tech that increases fleet supply. It would affect gameplay depending if the Flagship Victory is enabled or not! Darn!

I know it's a minor glitch, but still annoying! :-(