Phase Augmentation

Just a random thought popped into my head. A tactical defense that can either have a toggle effect or two different modules. One increases phase speed charge up and travel time between that lane / well. Of course and another that has the opposite effect. The charge up effect could be something like 50%( as not to play down the inhibitor), the speed modification could be anywhere from 50-500% speed depending on the length of the lane if possible. I was thinking along the lines of pointing it at a specific lane to slow enemies and speed up allies, but since you can't point structures only place them it seems all connecting lanes will have to take a boost or hit.

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Reply #1 Top

I am not sure what underlying code is available that can be used for that purpose but perhaps it could be made to only affect the phase lane that it is closest to, sorta like the limited range of the phase jump inhibiters. That aside Im sure the devs have allready decided what structures and units they are going to have in this expansion.

Reply #2 Top

Always open to modders then.