The Coronata, Gaining Experience, and Mind control

It's well known that the Coronata is regarded as one of the weaker titans at present.  One major contributer is simply that it levels up much slower then most other titans.  This is of course in part to be expected, as it's the only titan in the game with no form of AoE damage, which is largely unavoidable at this point.

But that's not the only reason the Coronata levels slowly- Subjugating Assault, by stealing enemy ships also denies the Coronata food even in a winning battle.  This leaves the Advent Loyals with a hard choice: don't use one of their titans most interesting and unique abilities or cause their titan to falll even farther behind in exp.

 

That said, the current state of the game revolves around leveling up your titan faster then the opponent and consequently a slow leveling titan is a major problem.

 

 

That said, what if we were to address Subjugating Assault in such a way that it made up for the Coronata's lack of AoE in terms of leveling speed, rather then putting the Coronata further Behind?  Perhaps something like:

 

Subjugating Assault: Additionally when an enemy frigate is stolen, that frigate grants 150% of the experience it would have given if destroyed to the Coronata and it's allies(distributed as normal).

or if that is not possible and static exp would be more reasonable to implement:

Subjugating Assault: Additionally each time an enemy ship is stolen the Coronata gains 30/45/60/75 experience.

 

 

In the second case stolen ships would probably grant less "total" exp at lower levels then destroying the ship(most ships give 40-120 exp on destruction), but 100% of the exp would go to the titan, resulting in the titan leveling a bit faster from stolen ships then destroyed ones.

Regardless of which were used the effect is the same- converted ship would actually mean a small boost in the Coronata's leveling rate instead of forfeited experience as is currently the case.  This would in one fel swoop making subjugating Assault more desirable even early in the game and improve the Coronata's rather pitiful leveling speed without having to give it AoE damage like every other titan.

 

So, thoughts?

 

17,540 views 3 replies
Reply #1 Top

Subjugating Assault: Additionally each time an enemy ship is stolen the Coronata gains 30/45/60/75 experience.
End of quote

Not so sure I like that as it could skew your targeting priorities :- You could spam exp by capturing low value targets (scouts/colony/light frigates & corvettes :- worth less or same) & destroying high value ones (heavy/carrier cruisers which are worth more).

Subjugating Assault: Additionally when an enemy frigate is stolen, that frigate grants 150% of the experience it would have given if destroyed to the Coronata and it's allies(distributed as normal).
End of quote

Maybe 30%/45%/60%/75%, I think 150% would be an unfair advantage as you're gaining a lot more exp and keeping a ship you didn't have to purchase.

Reply #2 Top

Quoting NewHorizons, reply 1

Subjugating Assault: Additionally each time an enemy ship is stolen the Coronata gains 30/45/60/75 experience.

Not so sure I like that as it could skew your targeting priorities :- You could spam exp by capturing low value targets (scouts/colony/light frigates & corvettes :- worth less or same) & destroying high value ones (heavy/carrier cruisers which are worth more).

End of NewHorizons's quote

I originally worried about the same thing- but then I realized that:

A). Capturing those units is difficult as Coronata's weapon systems usually kill them before they capture them even with the -30% damage penalty.

 

Not to mention even if the next gain in exp is higher you're stealing an inferior ships- so a bit of a drawback there as well.




Subjugating Assault: Additionally when an enemy frigate is stolen, that frigate grants 150% of the experience it would have given if destroyed to the Coronata and it's allies(distributed as normal).

Maybe 30%/45%/60%/75%, I think 150% would be an unfair advantage as you're gaining a lot more exp and keeping a ship you didn't have to purchase.
End of quote

Well that sort of defeats the purpose IMO.  The whole idea is that even before Subjugating Assault the Coronata levels slowly because it is the only titan that lacks AoE damage.  The whole idea is that the ability makes up for that lack of AoE by causing the Coronata to gain a bit more exp then it would by just killing the units.

 

I could certainly see the bonus being smaller then the 50% I originally proposed, but honestly I think less then 100% is kind of silly as the ability is still a loss of exp.  Late game most frigates are useless precisely because the exp they will give the enemy titan is less valuable then their contribution.  The same works in reverse- frankly a titan needs exp more then it needs a few extra frigates.   No other Titan has an ability that slows down it's leveling progress- Coronata shouldn't either considering how important leveling one's titan is.

Reply #3 Top

It's a good idea.  I'd vote that the Titan gets 100% of the experience points that killing the ship would have given.  And give it all to the titan instead of distributing it around.

I'm not sure how much it would help though, as you really need 3 levels of Subjugating Assault to steal enough ships to really make a difference.   3 levels of Subjugating Assault means that your titan is already at least to level 5, so until you got it this far, it wouldn't add that much experience.  After level 5 though, it would be strong.

(BTW, I'd also suggest that both Domination and Boarding Party get this same bonus when they take a ship for consistancy reasons.)