[suggestion] Range AI should try to kite a little.


The AI for ranged units don't take advantage of running away from the hero immediately. These units should try to kite a little more. They already step 1 square away when you close in, but they should do that at the beginning. This may produce some difficulties (annoyances) when a melee character trys to attack, but the range character should at least do a little kiting.

843 views 1 replies
Reply #1 Top

yeah i hope the ai learn AT least few basic manouvers like

-instant going to the most distant tile available

-if 2+ ranged units separate them more possible so enemies melee take more turns to reach each one

-keep light units a bit back until their attack is really needed