missileStartTurningDistance 250.000000
missileSlowTurnRate 0.708997
missileMaxSlowTurnTime 6.000000
Fiddle with these numbers...if IIRC the last one is how long the missile does stupid circle things before making the "sharp turn" that sends it straight to the ship...that may not look very pretty though so you may want to increase the slow turn rate or the start turning distance....
Been a very long time since I ever played with those numbers but I do believe increasing the start turning distance will give the best aesthetic experience...IIRC setting it higher can remove the need for sharp turns (or at least most of the time)....