[0.75] Graphics bug + End Turn crash

This is my first install and tryout. I experience 2 issues:

* graphics bug: all units, cities, resources on the map are black

* My first game crashes whenever I end the turn. The tutorial somehow was ok (apart from the graphics bug reported above). Not sure if the crashes related to the graphics bug or not.

Playing on a notebook with a i7-2630QM and a GeForce GT540M graphics card. Graphics drivers have been recently updated.

Any suggestions?

2,596 views 5 replies
Reply #1 Top

Go to the game options and turn off anti-aliasing.  It might not work, but it has helped others.

Reply #2 Top

If you have optimus on your video card, which I think it does, go to the nVidia panel and ensure that you are making fallen enchantress use the 540m video card and not the integrated one.

It is under the manage 3d settings. Find the LH .exe file and set it to use the high performance video card under program settings. If you primarly don't care about the video card battery when playing games, then set the global setting to always use high-performace video card. This might fix your problem (not sure though)

 

Reply #3 Top

I had already tried the application specific setting in the nVidia Control panel as well as configuring it to always use the 'high performance nVidia processor'. Neither of them actually made a difference.

I also tried playing with the game options a little more (including the anti-aliasing). No effect from that either.

Any other suggestions?

Reply #4 Top

I recall for FE that running in admin mode fixed some problems... but not the problem you describe, but you can try... I know steam doesn't like that too much though.

did you try to run the game with nothing (no stylized lighting and such)

Reply #5 Top

I have tried to run the game in admin mode and with different configurations of the graphic settings. Nothing worked.

Next I completely reinstalled all my graphics drivers, but no results after that either.

Is there anything else that I can provide to dig further? I didn't notice anything special in the debug.err.