rolls of the dice
from
Stardock Forums
How do ships battles get calculated exactly?
I know there is a roll of the dice done based on at,def,hpoints and luck. Also defenders with > defence value get 50% def value added to attack.
However a few points confuse me...
1). I have seen strong ships that can not take out much weaker ones and vice versa. Is this luck or could it be that there is really only one dice throw eg. Attack throws a poor dice roll and the defender throws a great dice roll, once this is multiplied many times the stronger ship gets killed....
2) After some tech advances which increases attack values and orbit bonuses battle axes etc can have equal or higher attack values vs def. Do they then lose there defense bonus? Or does it depend on initial values. Also does starbase attack bonus improvements also effect this?
3) How much can luck effect outcome and does the 'luck pick' at the start of a new game effect this value?
4) If a ship is almost at a new experience level eg lvl 2. can it jump to the new level during its next attack before the ship is actually destroyed. eg. I get the impression that the ship gets it experience points added for every roll of the dice and not just after the attack is complete so can jump up a level mid attack increasing its stats.
Thoughts anyone?
3)
~SDC~
I know there is a roll of the dice done based on at,def,hpoints and luck. Also defenders with > defence value get 50% def value added to attack.
However a few points confuse me...
1). I have seen strong ships that can not take out much weaker ones and vice versa. Is this luck or could it be that there is really only one dice throw eg. Attack throws a poor dice roll and the defender throws a great dice roll, once this is multiplied many times the stronger ship gets killed....
2) After some tech advances which increases attack values and orbit bonuses battle axes etc can have equal or higher attack values vs def. Do they then lose there defense bonus? Or does it depend on initial values. Also does starbase attack bonus improvements also effect this?
3) How much can luck effect outcome and does the 'luck pick' at the start of a new game effect this value?
4) If a ship is almost at a new experience level eg lvl 2. can it jump to the new level during its next attack before the ship is actually destroyed. eg. I get the impression that the ship gets it experience points added for every roll of the dice and not just after the attack is complete so can jump up a level mid attack increasing its stats.
Thoughts anyone?
3)
~SDC~