Preferred format for feedback?

Hello community, so I have played through one game and I have taken about 20 screenshots of various things I have noticed.  My question is this:  out of the 20 pictures, I think I have bout half a dozen separate issues that need to be fixed (some obvious, a couple of them not so much).  Would the good employes at Stardock prefer if I make a separate post for each issue, or make one pretty darn big post about all of them?

 

My default thought is to make separate posts, so other people can comment on each issue separately, and also so that if a horrible power outage happens mid post I don't loose a coupe hours worth of work :P.  However, if somebody from the company tells me to do one big one, I will (though I would be curious as to the logic...).  I have to go do things for a few hours, if I get back and don't have guidance, then I'll just start posting (though it would be nice to know for future reference, I plan on playing 1 to 2 games per iteration of the alpha.)

 

I'm so long winded, sheesh!

2,270 views 3 replies
Reply #1 Top

Please let me add my 2ยข on this. I find that when I am looking for problems and issues that I might want to report, it is extremely difficult to find out if someone else has already mentioned it unless the issue/problem is stated in the thread title. If it is already reported, I would rather expand on it as I see the need than create a new thread. I think lists are fine for other things.

Reply #2 Top

I would suggest listing one line descriptions at the start and then filling it in later.  All the the following are real observations but I think SD already knows about them.  For example:

 

1) Some colonizable worlds are not.

2) Ships that are just "ejected" should be in focus right away.

3) There should be a GC2 style box for newly constructed ships.

 

1) I came across a world that was a class 11.  Two different colony ships of mine failed to colonize the world.  In addition the AI's colony ship just parked short and stalled. <Insert more as needed><While a true observation, I have already mentioned this elsewhere, I just have it here for example filler>

2) I find that when I "eject" a new ship, the tendency is to immediately attempt to click on a destination.  This fails though because the newly ejected ship is not in focus.  I have to select the ship and try again.

3) I find that sometimes a planet creates a ship and I don't notice it.  Usually this is because it is hidden in the window and I would have to scroll to see it.  Also if I ever keep ships in dock, that planet will already have a shield on it.  So when a new ship is created I will not notice.

Reply #3 Top

I've posted some of mine (then had a computer issue), and yeah, I pay attention to

 

A)  an intelligent threat title, and

B) I do a search for the error on the forums first, to make sure I'm not being redundant.

 

and C, I prefer to give a detailed description of the error, it helps them find it and fix it I believe.  I'm mostly taking that from when I helped with the elemental beta.