Mac Freeze

I had a lockup during the scavenger tutorial while attempting to place a building. I noticed a few thread connection (?) exception error messages sometime before the lockup.

Is there a log file or anything on the Mac that we should be adding to these posts?

27" iMac, Late 2013

3.5 GHz i7

8GB DDR3

GTX 780M 4GB

OS X 10.10.2

 

9,816 views 4 replies
Reply #1 Top

Just wonering what resolution and what quality settings you rin at and if gameplay is smooth?

Reply #2 Top

2560x1440 at High Settings. The game plays perfectly smooth other than some occasional UI lag when opening the advanced building tabs (Engineering Lab, Patent Lab, etc). I gather from reading the forums that that's a common problem and not something associated with playing on a Mac.

Reply #3 Top

Had the same freeze when on the Scavenger tutorial again. Here are the last few lines of the log as well as a screenshot:

 

(Filename: C Line: 0)

---->(because of 1 Claim)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
Player:AI_doConstruct(Int32) (at C:\MohawkProject\Branches\MarsGame\Assets\MarsGame\Scripts\GameCore\Player.cs:6332)
Player:AI_doUpdate() (at C:\MohawkProject\Branches\MarsGame\Assets\MarsGame\Scripts\GameCore\Player.cs:3977)
Game:doUpdate() (at C:\MohawkProject\Branches\MarsGame\Assets\MarsGame\Scripts\GameCore\Game.cs:2531)
Game:testUpdate() (at C:\MohawkProject\Branches\MarsGame\Assets\MarsGame\Scripts\GameCore\Game.cs:2419)
AppMain:Update() (at C:\MohawkProject\Branches\MarsGame\Assets\MarsGame\Scripts\System\AppMain.cs:378)

(Filename: C Line: 0)

Receiving unhandled NULL exception
Obtained 12 stack frames.

 

Reply #4 Top

Excellent! Thank you for this information!

-Scott-