[Steam ver 0.82] Out of Memory

I think I'm getting memory crashes, the private working set is 4,821,264 K but the memory is only 59% full. I'm guessing I've hit the limits of the engine? I am playing an insane size galaxy with 4-5 major civilizations and abundant minor civilizations. I have it saving every 10 turns so it crashes on 204th turn. Most of the galaxy isn't habitable but i mainly just wanted large distances to seperate the civilizations. Could you add more galaxy seeding options, for example I want very large distances even more so if the star frequency is set to lowest.

1,886 views 3 replies
Reply #1 Top

I wouldn't mind a option where you have small clusters farther apart if it meant same amount of stars on a bigger map. I think youshould make a ticked. You have four gigs Iif memory. What is your speed of your proxessor,  what kind of processor,  what kind of graphics card do you have,  and how big is your graphixs memory,  or what kind of onboard graphics do you have.

Reply #2 Top

You can find a benchmark of my system below, perhaps I ran out of video memory. I'm not really sure what is eating up all the resources, isn't the game just a big database system (or maybe it should)? 

http://www.3dmark.com/3dm/6540030

Reply #3 Top

I believe there was a post somwhere about how a 4x compared to an fps or even an rpg in system use

the short version is that many games that are high end graphics only need to use resources for things immidiately around the player

wheras a 4x game needs to track everything that is going on everywhere all the time.