Cultural blending versus cultural takeover.

So, several times the discussion has popped up that other civs should become hostile with you because they're so happy with you, and joining your faction.

I find this nonsensical, as I should have just pointed out, but some folks feel this is not the case.

Perhaps a middle road?

If we are allied, should our cultures not join, and work together, rather than be taken as competitive?

I could understand a situation wherein one culture is overwhelming, and the other has no chance of maintaining balance, the weaker should be subsumed, but in the case of two equal powers, perhaps a middle zone of melded influence?

Also, perhaps the options for a Neutral Zone of zero influence, between unlike factions?

More random thoughts.

I'm rather tired of eating my allies.  This wouldn't bother me so much, if I were playing Drengin, I suppose.

19,136 views 2 replies
Reply #1 Top

A further thought.

I'm reminded of old maps, which show national borders.

In this game, that tapestry-of-colour basically doesn't happen, you never get a pretty map of adjoining nations, just an expanding stain of one nation's influence, wiping out all before it in a tsunami.

Cultural takeover is well and good, and the primary way I play, but couldn't it stand a bit of diversification?

I'd also point out traditional land use agreements, in which territories are shared, and used equally... we're supposed to be "benevolent", right?

Can't we all just get along?

Pass a Peace Pipe, so to speak?

Is eradication the only language this game speaks?

Reply #2 Top

Here's what's wrong. All races are ultimately pushing toward win conditions. If they are allowed to pursue an alliance victory and are actively pursuing it, yeah maybe it makes sense for relations to improve. But at some point, if their civilization is going away, being flipped, it is more difficult for the race to pursue a win condition due to lack of resources. At that point racial preservation would kick in, and negative relations would make sense. One must think about it in the context of winning the game, not in the context of social science.