need some tips on modding ai techs

so I made new custom terran faction as my opponent and I'm trying to make them use beam ships only like in starting trailer but for some reason they won't. 

so far I have been changing <AICategoryWeight> in factiondefs and in terrantechdefs (beam tech) but that doesn't seem to work or I'm doing something wrong. 

 

edit: oh and is it possible to make ai go with specific tech tree by changing <AICategoryWeight> numbers. ?

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Only really possible to do this through the weights system if the weapons techs are in different categories, which they aren't. You could try making a custom tech tree with only lasers in it.