As I have already said, I am not adverse to having solutions presented for the vast majority that do not play the way I do, eg Macsen's idea of the quick set buttons.
The thing is I probably do play similarly to you do I've just come to a different conclusion. You say you're a 9-10 mark I'd say I'm the same, people can actually watch my videos to judge, see if they agree too though I cut a lot of micromanagement from the videos past a certain point because there's so much. My last 21 video series would have been 40 odd if I hadn't. I'm definitely not a faux/pretend micromanager.
dumbed down there isn't any point in even playing any more. If the AI makes every decision for you anyway, what is the point of playing? You may as well just code in a spectator mode, make some popcorn and sit down to watch the computer play against itself.
Dumbing down is a phrase thrown around easily often when people are resisting change, sometimes validly sometimes not. The changes I've suggested have nothing to do with AI taking over, and a loss of some control over percentage manipulation I think is worth the price for a number of positive knock on effects and the removal of something I don't think works well, but I know I have some convincing to do.
Macsen: Please don't feel that I am attacking you at all. I like your idea of the quick set buttons as I have said above. I just didn't like the "the resource wheel sucks and needs to burn in a fire" comment. You don't like it, and that's fine. A solution that gives us both what we want is the ideal one. I also like marigold's idea of being able to group colonies together to manage them in bulk easier (although I likely wouldn't utilise it as I like 100% control - it's still a great idea).
The reason I made that exaggerative fire statement is just to get across the point I really dislike the wheel nothing more, not an attack on anyone connected to it or that likes it. A "fiery" debate on these things is probably a good thing shows people actually care about about the game, as long as it stays relatively civil, not personal and stays here there's no problem. Disagreeing with other peoples ideas/interpretations is fine I certainly intend to if I disagree with something I don't like and I have no problem with people disagreeing with my ideas/interpretations if they don't like them either. I actually like the groups idea as well it could work in a number of economy systems.