Hi,
I've been working my way gently through the races not at a v high level (genius) and just started playing the Iconians under version 1.2
After the opening, I've currently got 177 research/turn (as it stands - obviously I could play with the planets to optimise this) and these values in the tech tree:
Under Engineering
Interstellar Logistics 6 turns
but Zero Gravity Construction 16
Under warfare
Pulse cannons 10
but Matter Disruption 20
I was wondering whether these two, Zero Gravity Construction and Matter Disruption are due to multipliers due to the specific race or some sort of input error.
I see that ZGC seems to have the same base research cost of 512 in the other tech trees but remember it as being a lot easier to research than 16 turns.
Many thanks,
Jon