The trick is to just build farms.
Farms are vastly more powerful than any other building if you don't have the planetary wheel. No only do they give their full benefit regardless of the wheel position, but they're also more powerful than any industrial building until you have 3-4 of them, too.
Let's say you have a pop 10 planet on 50-25-25 global wheel. It has 5 manu, 2.5 research and 2.5 econ.
Adding 1 T1 factory will give you +1.25 manu. Adding a T1 farm will give you +1 manu, +0.5 econ and +0.5 research. Until you have 16 pop, the focused T1 industrial building will not produce as much overall output as a new T1 farm would. Until you have 8 population, an industrial building won't even give as much as it's own bonus as a farm would.
And farms benefit much more from productivity bonuses and food bonuses, too. So yeah, build huge numbers of farms everywhere. Any planet with <10 tiles shouldn't contain a research lab, factory or market center at all, just lots of farms and approval buildings; researching farm upgrades should take absolute priority over improving other buildings (T2 farms are a 50% improvement over T1 farms, while T2 factories are only 20% better than T1), and the % food increase buildings are now by far and away the most powerful things in the game.
Welcome to Galactic Agrarian Empires.