Bestdefense, how does the game figure that out?
Pretty much what the title says. In the blueprint system it uses Bestdefense to decided what type of defence to use, but I'm just wondering how it decides what the best defence is?
Pretty much what the title says. In the blueprint system it uses Bestdefense to decided what type of defence to use, but I'm just wondering how it decides what the best defence is?
It is which one you have researched furthest. Not sure what it does if two are tied.
Anyone know how it decides when the tech levels are the same?
The best defense is; the strongest and the cheapest i guess. The AI chooses the most efficent defense type if the tech levels are the same.
Cost seems like the worst factor to use. I'll try to remember when the next dev stream is on to ask Paul if he can explain it more for me.
I forget, was Paul supposed to be back this week?
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