Hi Guys
I recently return back to GC3 cuz the new patch, and i found the game is so different than before, especially in early game expanding, i have some serious issue with the
production(military)
I aware the removal of local planetary, probably that's why i can't have a full military/social production planet in early game for speed constructor/colony ship.
I already found alot debating on forum and Im ok with the patch so far(trying to adopt gameplay without the planet specialization)
so far i tried a few game and i found the early game production is extremely slow due to the planetary wheel removal.
however, malevolence, i can boost my capital city up to 600 military production in early game and able to knock out anything in one turn, even without any other sponser
planets attach to the capital shipyard.
my question is, IS V1.4 the patch of malevolence? cuz i tried the other 2 ideologists, none of them give that many early game military production boost, i feel like after the
patch chop the planetary wheel, i cant make early game industrial planet anymore but the traits from malevolence tree is the only way to play.