Just some first observations on the new 0.64 build :
My humble opinion is that you made a good step forward. the visual effects are shaping nicely, the groups and formations seems a bit more reactive, and the performances are a bit better on my end. The new map is missing?
Concerning the new health bars :
They are nice. the different colors for friendlies and enemies bring some clarity on the battlefield, when we are at max zoom out. the different sizes and the little "squares" Under the bars allow us to spot the T1, T2 and T3 units more easily, though they are not perfectly readable. a suggestion : could this "tier intel" appear on the circle represented on the left of the bars? with a different "blason" for each tier, just like what we can find in a hack and slash for elite units for example : maybe simple "I", "II" or "III" symbols in the circle, or something more designed, with wings or such? just a suggestion of course.
The energy bars are nice, they appear if the energy is not at 100% if i understood well, nice idea.
Last thing : the size and placement of the bars : both seem comfortable when we are at max zoom out, though seeing them scaling a bit more as we zoom in could advantage the readability. the more we zoom in, the more little they should appear, and overall, they should stick a bit more to the unit, so to say, being displayed closer, if not right on the unit.
What usage has the UI "big square" appearing at the top center of the screen? if i click on it twice, it seems to bring the camera view to the last place of interest, a combat or a resource point? it appears as particularly big, and kinda obstructs the player view.
A last thing for now, which has certainly already been reported : hearing the in-game voice saying "enemy dreadnought detected" when the said dreadnought belongs to an ally is quite disappointing
Just some humble observations and suggestions.
The game keeps growing better, and shows huge potential. keep up the hard work