Option to un-nerf the Vasari Rebels?
It's most likely an old whine, but is there a way to remove the requirement to phase jump Vasari Rebels' starbases to an enemy's well?
I'm not playing this game in multiplayer at all, and I like the slow pace of playing a long Sins game against the AI over a weekend. Since I'm not much of an RTS player and hate rushes with a vengeance, I liked either turtling-up with the TEC Loyalists or go for the late game sweep up as the Vasari Rebels, but now they are completely 'balanced' (i.e: boring).
Nevermind the fact that I have no idea why the nerf was even necessary as most of you guys probably annihilated any player long before he could reach the ability to attack with two starbases in multiplayer, but is there a way to remove this limitation via a mod or something so I could have my late game overpowered Vasari Rebels again vs the AI?
Thanks ![]()