Unit responsiveness feels much better in Beta 2!
I've made a couple notes about how the units didn't feel responsive in the past, and I have to say I can't put my finger on it but they all just feel like they respond much quicker now and I don't feel as if I am fighting to get them to do what I want as much. Part of this is the reduced stopping time but overall it feels much better!
One thing I've been still having trouble with is the patrol/move indicators. In order to drag them around you need to click and drag on the bottom ring. This bottom ring is rather small and I still find myself missing it all too frequently. Is there a way to make it so you can click and drag anywhere on the geometry of the indicator?
Sarge
Edit: Oh and the pop up map showing units and buildings is pretty awesome ![]()