Unit responsiveness feels much better in Beta 2!

I've made a couple notes about how the units didn't feel responsive in the past, and I have to say I can't put my finger on it but they all just feel like they respond much quicker now and I don't feel as if I am fighting to get them to do what I want as much.  Part of this is the reduced stopping time but overall it feels much better!

One thing I've been still having trouble with is the patrol/move indicators.  In order to drag them around you need to click and drag on the bottom ring.  This bottom ring is rather small and I still find myself missing it all too frequently.  Is there a way to make it so you can click and drag anywhere on the geometry of the indicator?

 

Sarge

 

Edit:  Oh and the pop up map showing units and buildings is pretty awesome :)

536 views 8 replies
Reply #1 Top

Yes i do feel theres an improvement, might just have been performance related, or overall getting used to how the game plays.

I still feel that it isnt quite there, with the accuracy of the commands, and the UI feedback is still a bit strange after you queue move commands e.t.c..

But i also feel iam enjoying the game more than before.

Reply #2 Top

Most definitely still room for improvement.  Just a good step in the right direction.

Reply #3 Top

Quoting Sargeras77, reply 2

Most definitely still room for improvement.  Just a good step in the right direction.
End of Sargeras77's quote

Yup

Reply #4 Top


I've made a couple notes about how the units didn't feel responsive in the past, and I have to say I can't put my finger on it but they all just feel like they respond much quicker now and I don't feel as if I am fighting to get them to do what I want as much.  Part of this is the reduced stopping time but overall it feels much better!

One thing I've been still having trouble with is the patrol/move indicators.  In order to drag them around you need to click and drag on the bottom ring.  This bottom ring is rather small and I still find myself missing it all too frequently.  Is there a way to make it so you can click and drag anywhere on the geometry of the indicator?

 

Sarge

 

Edit:  Oh and the pop up map showing units and buildings is pretty awesome :)
End of quote

Yep, saw a huge improvement and if frogboy surrenders to a true strategic view then it will be a RTS killer  :D

Reply #6 Top

Quoting xNINJADEATHx, reply 6

it wont happen
End of xNINJADEATHx's quote

Frogboy is a smart guy so it will may happen :)