Thanks! lol Yeah, I've been puzzling over that for a while now. I just got the game. I'm a huge Civilization fan, enough of one to actually like the new Civilization Beyond Earth game when so many others don't care for it.
I have another question you might know the answer to as well. It concerns Trade ships (freighters) and trade routs.
I have a number of planets that are mainly trade planets and tourist planets. Now I know "tourism" doesn't work on trade routs. That's pretty much automated (for lack of a better word) where the tourism just "happens" based on your planetary improvements.
But trade is a different story. None of my trade planets (or ATM Planets as I like to refer to them) are within the radius of a shipyard. So how do I set such a planet as a start point for one of my freighters? I would like a freighter to run from say, Planet A to Idiot neighbor B. Yet when I create a freighter, it asks me to pick the freighters "home" from the planets that are within my shipyards radius. If I construct a freighter in a shipyard that has no planets in it's radius, the game doesn't ask me to set a freighters home. I assume it just lists the closest planet.
Does this mean that every time I make a trade planet, I need to knock up a shipyard next to it and make all it's freighters there? I hope that is not the solution.
Gonz