Ticket ID: RZD-880-20122
Subject: Galactic Civilization III crashes on Start
Department: GalCiv III - SDGame
Type: Issue
Status: Open
- GalCiv3 Crashes after splash screen. New Laptop, but transferred the hard drive from an old machine using same Windows 10 image.
- Video Drivers have been removed an updated.
- Game has been uninstalled and re-installed.
- contents of debug.err:
Debug Message: Version 1.8, Build #408, last updated on: 07-24-2016 09:50
Debug Message: Steam Build
Debug Message: Initializing data directories
Debug Message: Loading options binary
Debug Message: Initialize Prefs
Debug Message: Loading core binary
Debug Message: Core XML has been changed: No
Debug Message: Setting core data
Debug Message: Loading particles binary
Debug Message: Setting particle data
Debug Message: Registering types
Debug Message: Setting data for assets
Debug Message: Activation successful.
Debug Message: Checking virtual memory
Debug Message: Initializing event center
Debug Message: Checking for valid working directory
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: InitializeResources.
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Mods\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Mods\ExampleMod\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Mods\ExampleMod\Campaigns\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Mods\ExampleMod\Core\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Mods\ExampleMod\Game\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Mods\ExampleMod\ParticleScriptDefs\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Mods\ExampleMod\Text\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Factions\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Factions\LeaderBGs\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Factions\LeaderFGs\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Factions\Logos\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Factions\Portraits\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\Designs\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\<removed>\Documents\My Games\GalCiv3\CustomMaps\*.gc3wsdata
Debug Message: Initializing Shell
Debug Message: Initializing Fonts
Debug Message: Initializing Fonts - complete
Debug Message: Initializing Direct3D
DebugMessage: Particle Engine Created.
Debug Message: Adding DXSAS clean up function
Debug Message: Initializing device
Debug Message: DrawManager InitializeDevice
Debug Message: Creating renderer
Debug Message: Initializing Direct3D 11 Renderer
Debug Message: Creating animation core
Debug Message: Creating animation core
Debug Message: Enumerating device settings
Debug Message: CD3D11RendererSettings::Enumerate: Preferred adapteris 0
Debug Message: CD3D11RendererSettings::Enumerate: Creating DXGI 1.1 factory
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating adapters
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: Description: Intel(R) HD Graphics 520
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x8086 (32902)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0x1916 (6422)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 3
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 134217728 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: 60 display modes found for adapter 0, output 0
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 1
Debug Message: CD3D11RendererSettings::Enumerate: Description: Microsoft Basic Render Driver
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x1414 (5140)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0x8c (140)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 3
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 1
Debug Message: Preferred Adapter Description:
Debug Message: Description: Intel(R) HD Graphics 520
Debug Message: Vender ID: 8086 (32902)
Debug Message: Device ID: 1916 (6422)
Debug Message: Choosing initial renderer settings
Debug Message: Setting resolution to 1920 x 1080
Debug Message: Initializing Renderer APIs
Debug Message: (CD3D11Renderer) Initializing driver
Debug Message: CreateDeviceAndSwapChain
Debug Message: DirectX Feature Level: DirectX 11.0
Debug Message: Device SUPPORTS raw and structured buffers
Debug Message: Initializing 2d screen space effect
Debug Message: Device is now ready
Debug Message: Registering text renderer icons
Debug Message: Attempting to force low performance settings
Looking for any help / insight on how to resolve.