While we've been working hard on our next major release (Escalation), we are still supporting the base game of Ashes. This patch has some general fixes to unit formations and responsiveness to improve your experience.
Please note that previous save games are not compatible with this version.
Fixed a problem where the Prometheus wasn't firing at T1 Units
Improve army movement through gaps and areas of high traffic, especially for armies with T3s
Shrank the size of the T3's collision area to aid in formations and unit collisions
- When following a capture order, ignore enemies that are not in the targeted capture region. Improves unit responsiveness when the player is giving commands to go somewhere.
- [updated 11/10] Added Season 3 map -- Canopus