Can we please have it that they will engage any hostiles at the power generator, I.e. Neutral defenders, instead of them being shot up as they slow down for arrival. Our shoot anything as they still move to a destination.
Attack move should do that. The time it can be a problem is right at the beginning of a game and the units go straight from the factory to the node. They won't be on attack move so they'll amble up while getting shot. You either have to grab them as they come out the factory or send them up short of the node a bit. I wouldn't want attack move to be default for all move commands though. Perhaps factories could have a toggle on whether units come out in move mode or attack move mode.
My problem at the moment is if you queue a force to grab a bunch of nodes in a row they don't always finish grabbing one before moving on to the next. I guess this happens when a new defender unit spawns in just before it is fully captured but I'm not sure.