Tourism Planet Traits and Features

So with Retribution we can no longer have Tourism buildings on every planet, fixes the whole OP thing which is a good thing! BUT, now we have all these nice fancy Planet Traits and Features (oh and events which I forgot) that grant Tourism bonuses that are all going to waste, balance pass please. :) (Change them etc)

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So in regards to Tourism features, after looking at the XML's I am now wondering why you have not limited said Features to matching Planet traits. It is there in the XML just unused, from the PlanetFeatureDefs.xsd :-

<xs:element name="SupportedPlanetTraits" type="xs:string" minOccurs="0" maxOccurs="unbounded"/>

This is a QoL thing and such a small amount of code to add:-

<SupportedPlanetTraits>LowGravityWorld</SupportedPlanetTraits>
<SupportedPlanetTraits>ScenicWorld</SupportedPlanetTraits>
<SupportedPlanetTraits>AquaticWorld</SupportedPlanetTraits>