Hex Editing

What files do you need to hex edit to allow for more money, more abilities, etc. I have played the game and wish to edit things so that I can have a bit of more fun. If anyone can help please let me know
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Reply #1 Top
Post your question in the GC Mods forum. Some of our modders may be able to help you.
[Message Edited]
Reply #2 Top
This really should go in the Mods forum, but you can edit the Player.Civ0 to get your money changed.
I do have to say though, that the game is much more enjoyable the way it is. :) Also note, that if you change your money, you will not be able to submit to the Metaverse.

~SDC~
Reply #3 Top
ok, I don't know if I can explain how to hex edit since I'm not completely sure what I'm doing, but I did find out a little bit. When you save a game, galciv creates a folder of the same name in your savegmae directory. In that folder is a file called "player.civ0" which holds your stats. Here are some of the offsets (locations where the values are held):

Money - 44
Base research - 11fa3
Base economy - 11f83
creativity - 11fe7

For values like research, you have to edit the base bonus. Editing the value of your total bonus is useless as the game will recalculate the correct value. This is for version 1.05. Also, when I changed the research bonus to 1000, the research bonus no longer showed up in the stat screen, but the techs started flying by so it worked. If anyone know the max values for these stats, that'd be appreciated too.
Reply #4 Top
For values like research, you have to edit the base bonus. Editing the value of your total bonus is useless as the game will recalculate the correct value. This is for version 1.05. Also, when I changed the research bonus to 1000, the research bonus no longer showed up in the stat screen, but the techs started flying by so it worked. If anyone know the max values for these stats, that'd be appreciated too.
End of quote


The values dissapear at +999% (I reported this along time ago... the solution was to make it difficult to do, which also solved a balance problem in the process, or more likely fixing the balance problem made this irrelevant...same end effect either way), but there is no known limit, as of yet. I'd assume that it's a signed short (+32767% would be the max), but it might not be. I know from experience that Soldering, at the least, works as far as +8000%.

Creativity probably doesn't do much beyond a certain point, though, since it's effect is simply to give a chance to pick up the tech earlier.

~SDC~