Turinium Victory Mode in Ashes of the Singularity II

Wishlist Ashes II

In this dev journal, we're taking a look at the Turinium Victory condition coming to Ashes of the Singularity 2. It's a returning win condition from the original game where teams compete to hold Turinium generators and accumulate points, giving you a way to end matches without having to hunt down every opponent on the map. We walk through a live match, break down how generator placement works, and show off the customizable victory settings so you can tune how long you want your games to run.

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Glad to see Turinium coming back. It was the win condition that actually made me care about holding ground in the first game instead of just building a deathball and wandering around the map with it. Been here since the founder days so its nice watching the old modes turn up again.