Frog, Cari: Any improvements to mid/late game AI planned?
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I was wondering if there are any changes planned to mid/late game AI. I've seen a bunch of posts, which I agree with, that state that the AI runs out of steam about the time of battleships/dreadnaughts. In my opinion this is mostly due to a lack of starbase management and poor choices of social structures.
If the computer were building fully upgraded production/economic/culture SBs, the late game may be a much more interesting beast. Wouldn't it be incredible to see the computer building a chain of trade SBs along trade routes that it views as important? Actually being threatened by the computer from a culture rush would be too cool. Anyway, I hope you guys have this stuff planned. If not, please think about it.
If the computer were building fully upgraded production/economic/culture SBs, the late game may be a much more interesting beast. Wouldn't it be incredible to see the computer building a chain of trade SBs along trade routes that it views as important? Actually being threatened by the computer from a culture rush would be too cool. Anyway, I hope you guys have this stuff planned. If not, please think about it.