GC:EU Beta 2 is out on Drengin.net
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You Drengins' know what to do. Give us, the deprived ones, the lowdown on the new additions (ships and techs, etc)
Thursday, July 17, 2003 - Galactic Civilizations 1.09A on Drengin.net
Beta 2 of the Galactic Civilizations Expansion Pack is now available for those people who have a subscription to Drengin.net (Drengin.net users get all of Stardock's games already out plus whatever we make for an entire year afterwards such as the upcoming strategy game, The Political Machine).
Here's what's new in 1.09A over 1..9.
New Features:
+ New Ship: Death Knight. Temporarily it comes with battleship tech but will eventually require an evil tech when its 'good guy' equivalent becomes available
+ Weapon Enhancement series of techs. A series of technologies that enhance your existing ships weapons. Requires Corvette Tech.
+ Can left click on techs on the research tree to get into tech navigator
+ You can now search for stars and view all stars in galaxy.
+ New random event: Computer civilization's ethical philosophy can now change during the course of the game.
Tweaks:
+ Trade greatly decreases odds of AI asking for tribute or lowering relations.
+ Morality much more taken into account on tribute / lowering relations (no more "Altarian bastards always want tribute no matter how much trade and how nice I am!")
+ Network of friends taken into account by AI. AI looks at who you're at war with and who you're at peace with when deciding whether it should raise or lower relations.
+ Technology pace is significantly increased -- techs cost less to research now so you will go through the tech tree faster.
Bug Fixes:
-fixed crash if you destroyed a colony while going through news events
-refresh planet list while propaganda sliders going
-fixed crash in during end turn if no one was reasearching anything
-fixed crash on fp if you trade for all remaining planets from a minor civ
-starships found in anomalies now appear in the same spot as the survey vessel to avoid hit detection problems
-fixed info warfare bug
-fixed bug where turn button gets stuck after loading end game save
- Lots of other glitches and bugs fixed.
The expansion pack should be ready near the end of the summer (September). This beta should be at least as solid if not more stable than 1.05. A lot of our changes have been on play balancing.
If you already have Galactic Civilizations, you can upgrade to Drengin.net for only $30 by clicking on the purchase link on the left or go here: Link
Thursday, July 17, 2003 - Galactic Civilizations 1.09A on Drengin.net
Beta 2 of the Galactic Civilizations Expansion Pack is now available for those people who have a subscription to Drengin.net (Drengin.net users get all of Stardock's games already out plus whatever we make for an entire year afterwards such as the upcoming strategy game, The Political Machine).
Here's what's new in 1.09A over 1..9.
New Features:
+ New Ship: Death Knight. Temporarily it comes with battleship tech but will eventually require an evil tech when its 'good guy' equivalent becomes available
+ Weapon Enhancement series of techs. A series of technologies that enhance your existing ships weapons. Requires Corvette Tech.
+ Can left click on techs on the research tree to get into tech navigator
+ You can now search for stars and view all stars in galaxy.
+ New random event: Computer civilization's ethical philosophy can now change during the course of the game.
Tweaks:
+ Trade greatly decreases odds of AI asking for tribute or lowering relations.
+ Morality much more taken into account on tribute / lowering relations (no more "Altarian bastards always want tribute no matter how much trade and how nice I am!")
+ Network of friends taken into account by AI. AI looks at who you're at war with and who you're at peace with when deciding whether it should raise or lower relations.
+ Technology pace is significantly increased -- techs cost less to research now so you will go through the tech tree faster.
Bug Fixes:
-fixed crash if you destroyed a colony while going through news events
-refresh planet list while propaganda sliders going
-fixed crash in during end turn if no one was reasearching anything
-fixed crash on fp if you trade for all remaining planets from a minor civ
-starships found in anomalies now appear in the same spot as the survey vessel to avoid hit detection problems
-fixed info warfare bug
-fixed bug where turn button gets stuck after loading end game save
- Lots of other glitches and bugs fixed.
The expansion pack should be ready near the end of the summer (September). This beta should be at least as solid if not more stable than 1.05. A lot of our changes have been on play balancing.
If you already have Galactic Civilizations, you can upgrade to Drengin.net for only $30 by clicking on the purchase link on the left or go here: Link
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