Should civs be able to flip their ally's star systems?
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Stardock Forums
I feel that allies are working together and cultural flipping is a hostile (threatening at least) act, so IMHO allies should be protected from each other's influence.
I guess you could build cultural starbases in defense but that would be a hassle, and also lessen the power of the alliance since your production is going towards staving off your ally's influence.
Maybe having to worry about your ally's influence makes the game more challenging and thus more interesting.
I would be interested in knowing how everyone else feels about this.
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Never mind, i just searched the forum database and realized that this has already been covered in a previous post many moons ago.

As a side note...and a suggestion, maybe you should be able to delete a post within the allotted 15 mins as well as edit it.
[Message Edited]
I guess you could build cultural starbases in defense but that would be a hassle, and also lessen the power of the alliance since your production is going towards staving off your ally's influence.
Maybe having to worry about your ally's influence makes the game more challenging and thus more interesting.
I would be interested in knowing how everyone else feels about this.
.
.
.
Never mind, i just searched the forum database and realized that this has already been covered in a previous post many moons ago.
As a side note...and a suggestion, maybe you should be able to delete a post within the allotted 15 mins as well as edit it.
[Message Edited]