Galciv 2 Wish List Some Time Before 2006
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Stardock Forums
- 3D map
- 2D "distance from a given point to any other object" map
- multiplayer
- evil or good techs are treated just like normal techs, it's just that if one is evil and has a good tech, or vice versa, they receive no bonuses, no military or social units, but can trade them, and can use them to advance to other techs. If one changes alignment their non-aligned units go just become dormant but reactivate if alignment changes again.
- an AI algorithm so that they don't know where all the yellow suns can be found, they should search like the rest of us!!!!
- each solar system should be treated like one object - they have planet qualities, but all planets are averaged together, so that you can deal with each solar system at a time rather than each planet!!! After all we already attack each solar system as a whole and only one civ can colonize each at a time!!!
- a high cost way of colonizing low quality solar systems, such as underwater colonies or colonies in atmospheric bubbles
- more methods of space travel - worm holes, "space highways", even some teleportation tech
- cloaking
please add ideas, and tell me if some don't work!!!