Galciv 2 Wish List Some Time Before 2006



- 3D map
- 2D "distance from a given point to any other object" map
- multiplayer
- evil or good techs are treated just like normal techs, it's just that if one is evil and has a good tech, or vice versa, they receive no bonuses, no military or social units, but can trade them, and can use them to advance to other techs. If one changes alignment their non-aligned units go just become dormant but reactivate if alignment changes again.
- an AI algorithm so that they don't know where all the yellow suns can be found, they should search like the rest of us!!!!
- each solar system should be treated like one object - they have planet qualities, but all planets are averaged together, so that you can deal with each solar system at a time rather than each planet!!! After all we already attack each solar system as a whole and only one civ can colonize each at a time!!!
- a high cost way of colonizing low quality solar systems, such as underwater colonies or colonies in atmospheric bubbles
- more methods of space travel - worm holes, "space highways", even some teleportation tech
- cloaking
please add ideas, and tell me if some don't work!!! :HOT:
387 views 8 replies
Reply #1 Top
As for the aliens not knowing where the yellow stars are you have to look at it from a story point these other races have had space travel for centuries and so should know where all the yellow stars are. They would have made a huge mistake if they didn't after all that time wheras humans as the game begins have only just thier first ships that can leave the solar system. I think considerign this they should know, but maybe humans should too if you want to be fair.

~SDC~
Reply #2 Top
I think we will get cloaking in Galciv 1. That's the plan for the Phoenix ship.
Reply #3 Top
Geoffry, our astronomers DO know the color of the stars around us...maybe the game should start where all races know the yellow stars from the other stars.
Reply #4 Top
Yeah I know, I was thinking that. I wasn't saying humans shouldn't know. My point was just that it would be a mistake if the aliens didn't.

~SDC~
Reply #5 Top
That's cool I guess everyone should know that. If that's how the game is made, we should remember that every race will still search for non yellow sun inhabitable planets...
Reply #6 Top
yes i know this is an old thread...

how about having some of the empires that are in the metaverse to star as minor civs in galciv2?

-if your empires morality is too good, then a small pact of disgrunted evil citizens would take over a planet and become "evil empire".
-a band of pirates that likes to attack freighters would be "G.R.O.S.S."
-the "illuminati" would be a minor civ that spends huge ammounts of money in destabilizing other players.
-"Fellowship of the Ring" would take over a planet if your morality becomes too evil.

just a thought, any other ideas?

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if your evil,
click here http://www.galciv.com/metaverse/empires.asp?id=503
Reply #7 Top
Planetary production sliders, not empire wide ones. Also a tech slider for the planets.

Not ever yellow star has planets either. And if the Aliens have been traveling the galaxy for so long, why4 they don't have all the good ones colonized already? hmmmm?
Reply #8 Top
And if the Aliens have been traveling the galaxy for so long, why4 they don't have all the good ones colonized already? hmmmm?
End of quote


Come on Couslee, itS because they didn't have hyperdrive!

~SDC~