Unwanted behaviour ALSO on 1.09C
from
Stardock Forums
Playing 1.09C I noticed again the following "errors".
1) If you try to manually move a ship while moving in autopilot, it gets out of auto and moves in whatever direction you were going. This happens when during the autopilot moves one ship arrives to the destination and it reverts back to you with 1 or more moves. Usually happens that I move one more tile than expected while the autopilot is already (auto)moving the next ship that then start moving in a wrong direction. Hope I was able to express correctly in english :notsure: BUG.
2) I colonized a planet, got the worms event and got the good side. Having gone down from a 15 to an 11 planet, I decide to take out my colonists and scrap the colony. Having done so, I see that the planet I left is back to 15. Good, let me colonize again! Bad, as I do that I get again a planet 11... Two comments: first should had the planet been left and destroyed like in the OS/2 GC?; second, shouldn't the game propose me again if to use or not the worms? BUG.
3) If inside a solar system there are 2 or more inhabited systems, it's impossible to offload population from one of them by using transports or colony ships. This is a needed enhacement to manage unbalanced situations where you have, for example, one planet very low on morale. FEATURE NEEDED.
4) Survey ships have the unpleasant feature to autoattack enemies when while in autosurvey mode they get close to enemies. BUG?
5) Why is not possible to tune the single planet to different spending ratios than the standard settings? Why the planets inside a solar system do not contribute anymore to the local production with resources free to be appropriated locally like it was in GC/2? FEATURE NEEDED.
BTW, very stable.
1) If you try to manually move a ship while moving in autopilot, it gets out of auto and moves in whatever direction you were going. This happens when during the autopilot moves one ship arrives to the destination and it reverts back to you with 1 or more moves. Usually happens that I move one more tile than expected while the autopilot is already (auto)moving the next ship that then start moving in a wrong direction. Hope I was able to express correctly in english :notsure: BUG.
2) I colonized a planet, got the worms event and got the good side. Having gone down from a 15 to an 11 planet, I decide to take out my colonists and scrap the colony. Having done so, I see that the planet I left is back to 15. Good, let me colonize again! Bad, as I do that I get again a planet 11... Two comments: first should had the planet been left and destroyed like in the OS/2 GC?; second, shouldn't the game propose me again if to use or not the worms? BUG.
3) If inside a solar system there are 2 or more inhabited systems, it's impossible to offload population from one of them by using transports or colony ships. This is a needed enhacement to manage unbalanced situations where you have, for example, one planet very low on morale. FEATURE NEEDED.
4) Survey ships have the unpleasant feature to autoattack enemies when while in autosurvey mode they get close to enemies. BUG?
5) Why is not possible to tune the single planet to different spending ratios than the standard settings? Why the planets inside a solar system do not contribute anymore to the local production with resources free to be appropriated locally like it was in GC/2? FEATURE NEEDED.
BTW, very stable.