possible to turn a civ capital?
from
Stardock Forums
I'm currently at war with the Drengin. They had a few expansion systems but I took over most of them except one. He has made that system, Acelloria, his capital. (Cheese for the AI. Human player can't move the capital.)
Acelloria is surrounded. Although he still has 14 systems under his control, I control every planet and starbase around his so-called 'capital' system for 9 sectors in every direction including a nice planet right in the same sector and another system in an adjacent sector. The influence in the Acelloria sector is 913 Terran to 470 Drengin, and as a result Acelloria has had the skull-and-crossbones icon attached to it for almost a year now.
Either they are having very nice luck with their saving throw each turn, or there might be some rule about not being able to turn a system with the capital icon on it.
Will this planet turn to my control eventually, or will I be forced to invade it due to the 'capital' symbol on it?
Acelloria is surrounded. Although he still has 14 systems under his control, I control every planet and starbase around his so-called 'capital' system for 9 sectors in every direction including a nice planet right in the same sector and another system in an adjacent sector. The influence in the Acelloria sector is 913 Terran to 470 Drengin, and as a result Acelloria has had the skull-and-crossbones icon attached to it for almost a year now.
Either they are having very nice luck with their saving throw each turn, or there might be some rule about not being able to turn a system with the capital icon on it.
Will this planet turn to my control eventually, or will I be forced to invade it due to the 'capital' symbol on it?