Ray the Wanderer Ray the Wanderer

Galciv Blog on Joeuser

Galciv Blog on Joeuser

Shameless plug for my blog page where I would discuss the game. I will post here whenever I add an article.

http://ray.joeuser.com/

*Spoiler Alert* - These articles contain lots of spoilers so be warned.

~SDC~
3,283 views 29 replies
Reply #26 Top
I think that a borg could beat nethack. I believe some people may already be working on it. In nethack, most advanced characters die to careless moves and boredom. For example, a borg player would never fall downstairs while wielding a cockatrice or choke on his food. A borg player will never put a wand of cancellation in his bag of holding. A borg player always knows his prayer timeout.

I think that a C++ only API is fine. Anyone capable of writing a decent AI would be able to learn C++ if they didn't already. (Or make the API be in the same language the game is written in - whatever that is.)

The problem with a scripted langauge is that they tend to be really inefficient (slow runtime), or they don't offer enough flexibility. For example, Dungeon Siege has a pretty powerful scripting language, but it still isn't enough.

Also notice that offering an API doesn't require compromising CD keys. You can require everyone's client to link to a library that performs a CD key check.
Reply #27 Top
All these proposed changes to the game are very interesting, BUT..

I find it difficult enough, as it is, to work out how to play without a printed manual.
If it was any more complicated, I would give up.

I hate and ignore PDF manuals.
They are too expensive to print out.
Reply #28 Top
The meager beginings of our own newsblog we have at the Jedi Republic Star. But growing it is...

http://jedi-republic-news.joeuser.com