To be evil hmmmmm........................

Even though I dont talk to Dr. Evil anymore he recommends that for this game to be truly evil the game should have a new political party. It would be called the smuggler party. This would allow privateers to be built. These privateers are expensive and would follow these guidelines. First they can only sell one product.
One of the following: drugs for unhappy planets, guns for planets at war and food for broke planets.
Now you can only send one privateer to each planet. As the planet would take what it needs you dont decide what he sells. But you do decide your profit margin. If you take 50 percent or whatever the captain would upgrade his ship accordingly (weapons and whatnot some captains would buy weapons some cargo space.) If you can get him to develop his ship to a certain point you can use him on another planet if there is no market on the original anymore. If not the ship is eliminated. If he gets to another point he settles on a planet and becomes a minor that will always be friendly to you. That is unless your party gets wacked out of congress so keep it real. Profit margins would be pretty good maybe 300-500 bc a full route. Privateers can also be whacked without getting into a war.
Yes no? How about it Frogboy........... :notsure:

~SDC~
233 views 3 replies
Reply #1 Top
This sounds interesting, but it doesn't seem to fit in the current mechanics of the game.

Frogboy has mentioned a possible future feature (GalCiv?) for designing ships. I believe there may have been one for the OS/2 version of GalCiv.

So you may get part of what you want...

If you're interested in playing a privateer, you're welcome to join GROSS. We're all about smuggling ... and general piracy.

Cheers,
Cypher

~SDC~
Reply #2 Top

There is actually some code in there already for privateers or raiders. We had discussed that before the 1.0 release and I don't know if/when it'll be fleshed out.

But, I'll be in here pushing for it. ;-)

Reply #3 Top
You know the main reason I'd like them is to make the game a little more aggressive on the players parts its tough to watch the ai have a good time and hope they dont come after you. I guess I havent developed the game to the point of aggressive behavior. :notsure: