+1 speed and +50 military on Gigantic
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Has anyone tried this? The +50 military doesn't give you any "free" production, but it gives me 25/turn on Sol, giving a 3-speed colony ship every other turn. Newly colonized planets are at 17/turn, giving a colony ship every third turn.
This strategy seems to let me convert my starting 1000 BC into colony ships as fast as possible. This seems faster than +2 speed.
With this strategy, if there's a 2nd inhabitable planet around Sol, I should land my initial colony ship right away. I'll get it back in 2 turns, but I'll have many more colony ships at turn 10 compared with not doing that.
The only disappointing bit is that +50 military is useless after the opening, because none of the bonus production is free. But if you've won the game in the opening, who cares?
This strategy seems to let me convert my starting 1000 BC into colony ships as fast as possible. This seems faster than +2 speed.
With this strategy, if there's a 2nd inhabitable planet around Sol, I should land my initial colony ship right away. I'll get it back in 2 turns, but I'll have many more colony ships at turn 10 compared with not doing that.
The only disappointing bit is that +50 military is useless after the opening, because none of the bonus production is free. But if you've won the game in the opening, who cares?