Lord Orphon
I got an anomalous score on a large, crippling because of a money trigger (sent my save game in to Cari). It seemed just like all the other sub-maso games I played recently except it was going better than usual. When you try to "retire" from a flagged game you will also notice zero mpts. Perhaps you can reload an old saved game before you triggered the flag and it might work. I tried to do this but the old save shortly went zero mpts and so I just gave up on this game and the crippling level and went to maso. At least on 1.1, we can find out the anomalous before we post to the metaverse.
The impression I got was there is not ONLY a cash limit of whatever, but the flags look at the cash (and possibly economy) at certain points in the game. If you got a relatively lower cash level but get it very early in the game, it might trigger a flag. I triggered my flag hours before the end of the game shortly after colonization ended. My guess is I procured too much cash when swapping tech.
I started a thread about this recently and this was all the enlightenment shared so anomalous mpts from too much money remains a mystery. Maybe flogging the computer so bad that we get an anomalous metaverse score is a way of being nudged to increase the difficulty level? You seem to be doing great on maso. Good luck.
Rick