Prototype: Mercury Missiles
from
Stardock Forums
I have created a varient on an existing unit, the Anti-Matter Missile. This "Mercury Missile" prototype replaces some of its explosive power with increased range and speed, making it on-par with a Star Fighter.
I was about to add it to the library, but I did a check on the original missile which revealed that the AI doesn't use missile attacks.
Are there any plans to change this? The current missile tends to be very powerful (but balanced) and is effective against most capital ships. I might suggest an AI weighting multiplier to make them appear a bit more often (similar to the one used in Technology trading).
I was about to add it to the library, but I did a check on the original missile which revealed that the AI doesn't use missile attacks.
Are there any plans to change this? The current missile tends to be very powerful (but balanced) and is effective against most capital ships. I might suggest an AI weighting multiplier to make them appear a bit more often (similar to the one used in Technology trading).