Terror Stars
from
Stardock Forums
Question: Has anyone ever seen an AI terror star take out an enemy system?
I've just tested something using the cheat codes on a Maso Tiny.
I created and gave a Terror Star to the Dregs next to Sol, then declared war. Instead of nuking my only system (which was in range), the TS retreated back next to the Dreg home system and remained there. What?!?
I repeated the same with the Arcs and Yors with the same result. I even gave them the Terror Star tech just in case they need that to operate the big gun.
If the AIs do not know how to use Terror Stars, I would suggest removing this unit out of the game until they do.
Compare this to the human's ability to create multiple terror stars in one turn right next to AI systems and then take out all the systems simultaneously in one strike. The human don't even need to repay 5000bcs per TS because they win via military the next turn.
~SDC~
I've just tested something using the cheat codes on a Maso Tiny.
I created and gave a Terror Star to the Dregs next to Sol, then declared war. Instead of nuking my only system (which was in range), the TS retreated back next to the Dreg home system and remained there. What?!?
I repeated the same with the Arcs and Yors with the same result. I even gave them the Terror Star tech just in case they need that to operate the big gun.
If the AIs do not know how to use Terror Stars, I would suggest removing this unit out of the game until they do.
Compare this to the human's ability to create multiple terror stars in one turn right next to AI systems and then take out all the systems simultaneously in one strike. The human don't even need to repay 5000bcs per TS because they win via military the next turn.
~SDC~